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Computing

Purpose

  • To code
  • To connect
  • To communicate
  • To collect
  • To use technology safely

Process

  • Regular lessons for theoretical and practical enquiry
  • To use current applications and devices to communicate ideas
  • Scaffold and model new concepts
  • Access to a range of technology, including iPads, laptops, beebots and other programmable equipment
  • E-Safety explicitly taught
  • Provide opportunities to observe, experience and develop understanding

Product

  • Be digitally literate, being able to use, express themselves and develop their ideas through, information and communication technology
  • To access technology independently and safely
  • Be well prepared, skills-wise, for the next stage of their education