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Design and Technology

Purpose · To design
· To make
· To evaluate
· To improve
· To understand and apply the principles of nutrition, and learn how to cook
Process · Use inspiration and imagination
· Drive children’s enthusiasm through purposeful activities
· Creative, technical and practical experiences
· Opportunities to observe, experience and develop understanding
· Investigate a product by disassembling and evaluating, designing, evaluating and improving the final product.
· Draw on other disciplines, such as, Maths, Science, Computing and Art
Product · Take ownership for products that will consider the future needs of daily life, and our increasingly technological world
· Be confident to take risks and be resourceful, capable citizens
· Secure Design Technology skills to prepare pupils for the next stage of their education
Pikemere School Alsager
Pikemere is a brilliant School. Everyone works together – pupils and teachers.
Pupil