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Design and Technology

Purpose · To design
· To make
· To evaluate
· To improve
· To understand and apply the principles of nutrition, and learn how to cook
Process · Use inspiration and imagination
· Drive children’s enthusiasm through purposeful activities
· Creative, technical and practical experiences
· Opportunities to observe, experience and develop understanding
· Investigate a product by disassembling and evaluating, designing, evaluating and improving the final product.
· Draw on other disciplines, such as, Maths, Science, Computing and Art
Product · Take ownership for products that will consider the future needs of daily life, and our increasingly technological world
· Be confident to take risks and be resourceful, capable citizens
· Secure Design Technology skills to prepare pupils for the next stage of their education
Pikemere School Alsager
We all have the same goals and when we work together we can achieve them all.
Staff